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Hi, my name's Harry

32-year-old master procrastinator and compulsive overthinker, based in Suffolk, UK.

I like to make games when I get the chance, as well as occasionally dabbling in artwork and audio production.

Through this platform I'll be sharing my latest projects and creations, from concepts all the way through to full game releases.

Hope you like my stuff!

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Latest blog posts

Game concept: Jumptator – A physics-shifting platformer

Super simple, this concept is almost entirely based around a single mechanic that I thought would be fun to try and implement. In a nutshell: The world rotates 90° every time you jump. This impacts cameras, movement direction, gravitational pull, environments — everything. Really keen to bring this one to life, look out for it […]

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Game concept: Pawnquest – A chess-based strategy RPG

I’ve had this idea floating around in my head for a few months now, with the intention of jotting it down in one of these posts. Well, today is finally that day. In a nutshell: What if chess pieces were skills in a turn-based strategy game?

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Game concept: Gravity Boy – A gravity well platformer

So this is an idea that came to me a few weeks ago, and I haven’t been able to stop thinking about it since. The premise is simple: Create gravity wells and use them to “slingshot” your player character across the level, allowing them to traverse gaps. It’s roughly inspired by a game jam I […]

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